Eins A Medien
Science-Fiction- und Fantasy-Hörbücher
aus der Welt von PERRY RHODAN
und dem WARHAMMER-Universum der BLACK LIBRARY

Real-Time Graphics Rendering Engine

139,09 €
inkl. 7% MwSt. und
ggf. zzgl. Versand

<p>"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. </p><p>Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.</p>

Real-Time Graphics Rendering Engine

Blick ins Buch

  • Autor: Wei Hua / Hujun Bao
  • Seitenzahl: 300
  • Format: PDF
  • DRM: social-drm (ohne Kopierschutz)
  • Erscheinungsdatum: 07.12.2011
  • Herausgeber: SPRINGER
$( "#countryselect" ).dialog("open");